Python execute playsound in separate thread
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Track title: Mysterious Puzzle
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Chapters
00:00 Question
00:32 Accepted answer (Score 4)
00:46 Answer 2 (Score 6)
01:08 Answer 3 (Score 2)
01:33 Thank you
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Full question
https://stackoverflow.com/questions/5324...
Answer 2 links:
[more on this here]: https://realpython.com/python-gil/
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Content licensed under CC BY-SA
https://meta.stackexchange.com/help/lice...
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Tags
#python #python3x #multithreading #pythonplaysound
#avk47
    --
Music by Eric Matyas
https://www.soundimage.org
Track title: Mysterious Puzzle
--
Chapters
00:00 Question
00:32 Accepted answer (Score 4)
00:46 Answer 2 (Score 6)
01:08 Answer 3 (Score 2)
01:33 Thank you
--
Full question
https://stackoverflow.com/questions/5324...
Answer 2 links:
[more on this here]: https://realpython.com/python-gil/
--
Content licensed under CC BY-SA
https://meta.stackexchange.com/help/lice...
--
Tags
#python #python3x #multithreading #pythonplaysound
#avk47
ANSWER 1
Score 8
You may not have to worry about using a thread. You can simply call playsound as follows:
def playy():  
    playsound('beep.mp3', block = False)
This will allow the program to keep running without waiting for the sound play to finish.
ACCEPTED ANSWER
Score 5
Use threading library :
from threading import Thread
T = Thread(target=playy) # create thread
T.start() # Launch created thread
ANSWER 3
Score 2
As python multi-threading is not really multi-threading (more on this here), I would suggest using a multi-process for it: 
from multiprocessing import Process
def playy():
    playsound('beep.mp3')
P = Process(name="playsound",target=playy)
P.start() # Inititialize Process
can be terminated at will with P.terminate()
ANSWER 4
Score 0
If you don't want to get confused by threading stuff Nava could be a better option for you. You can just do
from nava import play
play("beep.wav", async_mode=True)
Up until now it supports mp3 only for MacOS (but supports wav for other OSs). You can always convert your mp3 to wav.